If you are looking for a challenge, try clearing content with older units.The events that were introduced were still usable, obviously Veterans always suffer, but the events were all catered to the new people who had just joined. I mean whether or not it is boring has nothing to do with its success overall.If you don't want to play, then just leave for a while. Regarding Babys gauntlet.You do realize that you can only auto play it to stage 69? And in the most cases, people don't have a strong enough box to auto the stages 63-69.Īt the end of the day, this is just a video game, on the phone no less, so you don't need to stress yourself by forcing yourself to play. So just play at your leisure and take the game at your pace. What other incentives can they give? Increase the amount of CC? Sure, but that is not gonna change much as people will just compete even more vigorous. If you "streamline" PvE content, then what else are you gonna do if you are already "burned out" from PvP? I personally think PvE content is fun as you can still use old ass units in most events and pass them. Take in mind that I always hover around Rank 60-64 with the time I have to play the game. The same team over and over is literally the same for each Meta that we have.So I don't really see any problem with that. This includes Lagging and other kinds of stuff. I personally haven't experienced any altered PvP games in like 4-5 seasons. Across the years we have had quite a few variations of events come and go. Outside of celebrations most Gacha games are grindy games, so the general content being repetitive is "normal". It's similar to the G Slide exploit in the golden days of CoD Black Ops III, but it was also removed. It was a movement exploit that, honestly, took them too long to fix. Whether you like this or not, the future anniversaries will be similar (with banners and content super stretched out).įloat step was exclusively used in hard events as it had no other use in other stuff. But people downloading the game, active players, etc. This years anniversary was one of the best ones when it comes to just stats wise (not talking monetary wise). They need to do more of this stuff, THIS is the right way to make things less boring and repetitive, float step was a cancer I am glad got taken out. Like literally, there's a post about the stage right now in Hot because someone failed to see how to beat it. The Goku that heals in story mode was also a nice little thing that still fucks people up to this day. Using good timing with your green cards was a must and it was fun for me, a lot more than regular events. The Super 17 event had you actually use your skills to win and while it was easy for me, I saw a lot of people thinking it was hard. Float step took no skill, you literally floated and attacked until you either killed or ran out of ki and dodged into your other unit. Nobody used it because it was fun, we used it because the game was unbalanced as shit and one mistake meant death. Yesterday I left my phone charging to do Baby's missions and after half an hour it was still at 65-is that even possible?ĭude, float step was the most repetitive and boring thing ever. Missions need to be made faster and more accessible from 100 battles everything needs to be shortened to 1-2 maximum 5 battles.ĭifferent bonuses and incentives need to be given, both in PvP and Coop if they want me to keep playing. PvP is the only "varied" thing we have (since we challenge real people), but on top of the LAG and the fact that everyone uses the same Teams, it adds to the fact that once I finish the Daily's I am already exhausted and the desire to open PvP has collapsed. It all started with the anniversary and the removal of the float step in PvE.Įvery week the quests are the same, and after several years the game has become extremely boring and repetitive. The game has become extremely boring as well as repetitive. I've been playing since day 1, and I've gotten to the point where I log into the game and do the daily (unwillingly) and close. Before you get heated and write a hasty comment, read.
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